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Basketball · Drill

Star Shooting

Ages 9 and up · A hoop, one ball, and five spots marked in an arc (chalk or cones), at a distance where form holds

Star shooting is the classic five-spot shooting drill: both corners, both wings, and the top, shot in a star pattern so a player learns to make shots from everywhere, not just their favorite spot. It is the natural graduation from form shooting: the mechanics built close now get repped at real spots, at rhythm, with a score attached.

The drill's quiet lesson is honest self-knowledge: a written score per spot shows a kid exactly where their shot lives and where it doesn't, which turns practice from vibes into a plan. Race the star against last week's star, never against anyone else's.

How to run it

  1. Mark five spots in an arc: right corner, right wing, top, left wing, left corner, all at the same honest distance (short of the three-point line for most kids; where form survives is the right distance).
  2. Shoot 5 shots from each spot in order, moving around the star. A parent rebounding and passing doubles the rep rate; self-rebounding works fine too.
  3. Every shot is caught with feet ready (hop or step into it), shot in rhythm, one count from catch to release, with the full form-shooting mechanics.
  4. Record makes per spot (a phone note works): five numbers, one per spot.
  5. Second trip around the star, trying to beat the first trip's total.

What to say

Feet ready before the catch. The shot starts before the ball arrives.
Same shot every spot. The star moves; your mechanics don't.
One rhythm: catch, dip, up. No double pumps, no hesitations.

Common faults and fixes

Distance creep: sliding back to impress, with form falling apart.

The distance rule is mechanical, not ambitious: the star lives where the form holds. Move the whole star back a step only when a full trip scores well at the current one.

Lazy feet between spots (walking casually, catching flat-footed).

Make the movement part of the drill: jog between spots, arrive with a hop into ready feet. Game shots come off movement; the star should too.

Only remembering the total, not the spots.

Keep the five per-spot numbers. The weak spot getting two extra sets next session is the entire point of measuring; a total hides it.

Make it easier, make it harder

Easier

Move the star closer; shoot 3 per spot; allow a dribble into the shot if the catch-and-shoot rhythm is not there yet.

Harder

Add a countdown clock (the full star in 3 minutes); shoot off a self-toss with a 180 turn to simulate catches; add one pull-up dribble per spot; or require 2 makes per spot before moving (pressure on the last one).

This page teaches the drill. ParentEdge builds it into a plan for your kid.

Built around their game, their goals, and what they’re working on.

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Full practice plans for this skill
Shooting plan · Ages 7-8Shooting plan · Ages 9-10Shooting plan · Ages 11-12Shooting plan · Ages 13-15
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