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Track & Field · Jumping · Ages 9-10

Track & Field Jumping Practice Plan for 9 and 10 Year Olds

At 9 and 10, jumping gets its discoveries: the TAKEOFF LEG announces itself (found by feel through comparative leaping, never assigned), short RUN-UP jumps arrive (three-to-five step approaches, the future long jump's embryo), and landings graduate to STICK standards (two-second holds, knees tracking straight). The chalk keeps all of it a carnival with slightly better bookkeeping.

This session runs about 45 minutes on grass with chalk. Bounding makes its first appearance as giant-steps play, the jump-and-reach gets its monthly chalk line, and rest stays real between max efforts. The frame for the age: jumping is sprinting that leaves the ground, and every jump session quietly banks both.

Practice Plan

Field Session: The Takeoff Leg Announces Itself

Discovery day, monthly: which leg is the launcher, how three steps multiply a leap, and how stuck landings make every jump count twice.


Warmup · 5 minutes

Springs and Skips

Duration5 minEquipmentchalk

Pogo bounces, height skips, line hops each direction, one flamingo hold per leg. Silent landings from rep one.

Coaching Cue

Cue: "Quiet feet, loud springs."


Block 1: Discovery · 15 minutes

Which Leg Launches

Duration8 minEquipmentchalk lava strip

Running leaps off the LEFT foot only (three tries), then the RIGHT only (three), distances compared by chalk and feel. The launcher usually declares itself clearly, and it gets named with ceremony ("the launch leg"). Both legs keep working forever; one gets the title.

Coaching Cue

Cue: "Three lefts, three rights. Your body will vote."

Giant Steps

Duration7 minEquipmentchalk marks

Bounding's debut as play: giant exaggerated running steps (right-left-right-left, each one a mini-jump, arms driving), covering ground in as few steps as possible across a chalked stretch. Two trips counted, one raced against last trip's count. Bounding is jumping's alphabet, arriving as a giant's walk.

Coaching Cue

Cue: "Walk like a giant: every step a flight."


Block 2: Run-Up Leaps · 15 minutes

Three-Step Launches

Duration8 minEquipmentchalk takeoff zone and landing puddles

The embryo long jump: a three-step approach (walked first: step, step, LAUNCH off the launch leg), leaping into chalk puddles, landing two-footed, stuck and silent. Six leaps with rests. The run-up's multiplication gets felt immediately: three steps beat standing every time, which is the physics lesson.

Coaching Cue

Cue: "Step, step, LAUNCH. The run is the rocket fuel."

Five-Step Fair

Duration7 minEquipmentsame

The approach stretched to five steps, three leaps, best chalked and dated beside the standing records. Longer approaches wait for real runways; five steps is the age's honest maximum, and it already flies.

Coaching Cue

Cue: "Five steps of speed, one launch, ninja arrival."


Block 3: The Vertical Line · 8 minutes

Jump-and-Reach

Duration8 minEquipmentwall, chalk

Standing reach marked, then three jump-and-touches (arms swinging fully, chalk on fingertips), best line dated. The monthly vertical line marching up the wall is the cheapest, happiest progress chart in youth athletics.

Coaching Cue

Cue: "Swing, fly, touch your future."


Finish · 5 minutes

Championship Leap and Ledger

Duration5 minEquipmentchalk

One narrated five-step championship leap ending stuck, records read aloud (standing, run-up, vertical), chalk left standing for the month. Podium optional, roar mandatory.

Coaching Cue

Cue: "One for the record books. Literally: we keep books."


What to watch today: the landing knees on every stuck attempt. Distance ambition wants stiff-legged crashes, and the stick standard (bent, tracking straight, two-second hold) is both the safety system and the future power source. Landings stuck get chalked; crashes get warm redos. The knee that lands strong launches strong.

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Common questions

How is the takeoff leg found, and does it match handedness?

By comparative feel: a few leaps off each foot, and the body votes clearly for most kids (often, but not reliably, opposite the writing hand). It gets a title, not a monopoly: both legs keep bounding and hopping, because ambidextrous springs serve every sport the kid will ever play.

What is bounding and why start it as giant steps?

Exaggerated flying strides (each step a mini-jump): the fundamental jumps-and-sprint power drill. As giant-steps play (fewest steps across a stretch), it self-teaches the drive and rhythm with zero technical burden. Formal bounding volume waits for older tendons; the giant's walk is the right dose now.

When do real long jump pits and high jump mats enter?

With track programs and coaches: sand pits, runways, and scissor/flop technique are facility skills. The home curriculum (takeoff leg, short approaches, stick landings, springs) is exactly what makes a kid pit-ready: coaches inherit the athlete and add the venue.

Jumping plans for other ages
Ages 7-8Ages 11-12Ages 13-15
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