At 11 and 12, sprinting splits into its two skills: ACCELERATION (the low, pushing, first ten meters: falling starts, punchy steps) and TOP SPEED (the tall, bouncing, flying part: build-ups into flys, rhythm runs). Naming the split changes training: each gets its own block, its own posture, and its own graded feel.
This session runs about an hour with chalk, markers, and a stopwatch. The nervous-system rules turn adult: full recoveries (a minute-plus per second of sprinting), volume capped while quality lives, sessions ending springy. Growth-spurt weeks get patience: coordination wobbles are re-mapping, not regression.
This plan was written for every 11 and 12 year old. ParentEdge writes one for yours.
Built around their game, their goals, and what they’re working on.
Sprinting's two distinct skills: the first ~10 meters (low body angle, pushing steps, ground driven behind) versus max velocity (tall posture, bouncing contact, relaxed face). They train separately because they feel opposite, and naming the split is what lets 11 and 12 year olds finally do both on purpose.
The adult rule arrives now: roughly a minute-plus of recovery per second of sprinting, walk-backs included. Top-speed work especially is nervous-system training: three crisp flys with full rests build speed; ten tired repeats build slow. When springiness dies, the session ends.
Low markers spaced to force quick, springy, front-side steps: the environment coaches the cadence no sentence can. Sticks or chalk lines work fine at home. Three trips of wicket rhythm quietly fix more top-speed mechanics than an hour of cues.