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Cheer · High School · Tryout Prep · 4 weeks

High School Cheer Tryout Prep: The 4-Week Plan

High school cheer tryouts are a judged event with a posted score sheet, usually held in the spring for the following fall, and they ask for two things at once. The program is a sideline squad for football and basketball, so the coaches need kids who can learn cheers and chants fast, project across a stadium, and stay sharp through a three-hour game. And at most schools it is also a competition team, so the tryout sheet lists tumbling and jump requirements ahead of time, and sometimes a stunt evaluation, and those lines get scored.

The requirements are posted for a reason. A varsity sheet may say a standing back handspring or a round-off back handspring; a JV sheet may say a round-off or nothing at all. Read the sheet as a contract. Kids do not get cut for missing a line so much as they get placed on the team the sheet points to, and a clean pass at the JV requirement beats a wobbly attempt at the varsity one. Athletic department rules apply too: a current physical, grades, attendance, and the school’s conduct code, and coaches send kids home for missing paperwork more than for missing skills.

The plan below assumes a kid who has cheered or tumbled before, four weeks, a mirror, a floor at home, and access to a gym for open tumbling. Everything at home is motions, jumps, voice, flexibility, conditioning, and learning material fast. All tumbling beyond what they already have, and all stunting, stays in the gym with a coach and mats.

What coaches and judges are actually looking for

Sharp motions are the foundation of the score. Judges watch arms hit the count and stop, wrists straight, fists tight, and the whole body still on the hold. Then jumps: a real approach with the arm swing, hips lifting to the hands, chest tall, and a landing with feet together and knees soft. A toe touch that lands clean scores better than a higher one that crashes, and a judge can see a chased jump from across the gym.

Tumbling is scored for what is clean, at the level on the sheet. A round-off back handspring with straight legs and a stuck landing is worth more than a thrown tuck that lands short, and coaches remember a kid who shows what they own more kindly than one who guesses. Stunt evaluations, where they happen, are about position fit and body awareness: bases and backs who stay square and strong, flyers who stay tight and calm, and everyone listening to the count and taking a hand placement fix without a face.

Then the part high school programs weight more than all-star does: voice and facials, and coachability in front of other people. A cheer at full volume from the belly, eyes on the judges, a smile that reaches the eyes, all of it in a gym that echoes. Coaches are picking kids who will lead a student section in the rain in October, and they can tell in thirty seconds who projects. And the kid who fixes a motion on the very next rep after a correction has just moved up the list.

What the tryout days actually look like

Most schools run a clinic of two to four afternoons and a judging day. The clinic teaches a cheer, a chant, a dance, and the jump sequence, usually with a video posted the same night for practice at home. Coaches walk the rows fixing motions and quietly noting who can learn. Some programs run a stunt clinic on one of the days, with the coach building groups to see who fits where. Read the schedule for a conditioning element; a few programs run a timed fitness test and score it.

Judging day, kids perform in numbered groups of three to five: the cheer, the chant, the dance, the jumps on a count, then tumbling on a mat, then stunts if evaluated. The judges are usually the coaches plus one or two outside cheer people, scoring on the posted sheet, and results come by list within a day or two, with varsity and JV placement together. High school cheer costs less than all-star but more than most school sports: uniforms, warm-ups, shoes, bows, practice wear, a summer camp fee, and competition fees if the team competes often land in a range from several hundred dollars to a couple of thousand. Ask the coach for the all-in number before judging day, and ask what fundraising is expected.

The 4-week tryout prep plan
Practice Plan

Four Weeks to Tryouts: Sharp, Loud, Clean, Coachable

Everything in this plan builds toward judging day, when your group is called and the score sheet is open.


Week 1: Build the frame

Mirror Motions on the Eight

Duration15 minEquipmentMirror or phone camera

Stand square to the mirror and count out loud, one through eight, one motion per count: high V, low V, T, broken T, touchdown, punch, K, clean. Fists tight, thumbs out, wrists straight, arms slightly forward of the shoulders so you can see them without looking. Each motion arrives and stops. Run the eight ten times, then film one and watch for any arm still moving after the number. That drift is a lost point.

Coaching Cue

Cue: "Hit it, stop it, hold it."

Jump Engine

Duration12 minEquipmentFloor, warm legs

No full jumps this week. Clasp on one, high V on two, swing the arms down and across as the knees bend on three and four, whip up to a T on five while rising onto the toes. Ten slow, ten with a small hop on five, landing feet together and knees soft. This is where the jump height actually comes from, and it is the first thing that falls apart when a kid is nervous.

Coaching Cue

Cue: "Down on four, up on five, soft on the landing."

Warm Flexibility

Duration12 minEquipmentFloor, strap or towel

After the jump work, not before. Straddle with the chest tall, walk the hands forward, hold thirty seconds and breathe. Pike with the strap around the feet, thirty seconds. Hip flexor lunge each side. Stop at tight, never bounce, and skip anything that loads the neck.

Coaching Cue

Cue: "Warm first, breathe, stop at tight."


Week 2: Jumps and voice

Graded Toe Touch

Duration15 minEquipmentFloor, phone camera

Three levels, five reps each: halfway straddle landing together, legs to hip height with hips rolled under and chest tall, then the full toe touch you actually have with the landing stuck. Add the same three levels for a pike or a hurdler if the sheet lists one. Film the top level and check the chest. If it folds toward the knees, drop a level and rebuild. The landing is scored as hard as the top.

Coaching Cue

Cue: "Hips to hands, chest tall, land together."

Stadium Voice

Duration10 minEquipmentA chant, a room with a far wall, or a backyard

Say a chant to the farthest wall, from the belly, low and open, not a throat scream. Five reps, and on each one move the eyes to a different spot on the wall so you are used to looking up and out. Then do the chant with the motions, at full volume, with a smile that moves the eyes. Then outside if you can, where the sound has nowhere to bounce. This is what sideline actually asks for.

Coaching Cue

Cue: "Belly voice, eyes up, real smile."

Core, Legs, and Shoulders

Duration15 minEquipmentFloor

Three rounds: twenty squats holding a high V that does not move, a thirty-second plank, fifteen slow calf raises, ten hollow holds of five seconds, ten push-ups. The high V during squats is the drill inside the drill, because tired arms drop first on judging day.

Coaching Cue

Cue: "Arms stay when the legs get tired."


Week 3: Learn it fast, perform it tired

Learn a Cheer Fast

Duration20 minEquipmentA posted cheer or dance video, timer

Ten minutes on the timer to learn a full cheer or sixteen counts of a dance from a video you have not seen. Perform it once to the far wall with full voice and face. Two minutes to rewatch and fix the counts you missed. Run it again. Clinic days teach material once and expect it back the next afternoon, and this is that skill in a room by yourself.

Coaching Cue

Cue: "Learn it messy, then fix two counts."

Tumbling Stays in the Gym

Duration5 minEquipmentNone

Book open gym or a tumbling class this week and next, and bring the sheet. The tumbling you show on judging day is the pass listed for the team you want, done the way you own it, on a floor, with a coach watching. Nothing new gets learned in a backyard. At home, tumbling is a cartwheel to warm up the wrists and that is all.

Coaching Cue

Cue: "Show the clean pass. Nothing new at home."

Stamina Run-Through

Duration15 minEquipmentFloor, timer

Cheer, chant, dance, two toe touches, cheer again, no rest between. Rest sixty seconds and repeat. The second cheer is where the arms go soft and the voice drops, and the second cheer is what a three-hour game looks like. Keep both sharp.

Coaching Cue

Cue: "Second time through, sharper than the first."


Week 4: Sharpen and rest

Best Jumps Only

Duration10 minEquipmentFloor

Warm the legs, then five toe touches at the level you own, landing stuck every time. End on a good one and stop. The height is in the bank; this week keeps it.

Coaching Cue

Cue: "End on a stuck landing."

Rehearsal to the Judges

Duration15 minEquipmentFloor, two chairs

Set the chairs where the judges sit. Walk in, set, perform the cheer, the chant, the dance, and the jumps, and walk off. Once, full effort, face on. Then once more only if the first was not clean. Two days before judging, walk through everything at half speed and rest the legs.

Coaching Cue

Cue: "Nothing new on judging day."


Run the plan, then after the clinic, tell us which line on the score sheet the coaches kept coming back to and how the landing held up. That is where the next plan starts.

This was written for every high school cheer player. ParentEdge writes one for yours.

Their position, their team, what they’re working on, and what the next few weeks actually look like. Two minutes, nothing to sign up for.

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Tryout day checklist

Common questions

Does my kid need a back handspring for high school cheer?

It depends on the school and the team, and the tryout sheet will say. Many varsity sheets list a standing back handspring or a round-off back handspring; many JV sheets list a round-off or nothing. A clean pass at the JV requirement is placed higher than a shaky attempt at the varsity one. If the skill is not there yet, show what is clean and ask the coach what the plan is for next year.

What if my kid has no tumbling at all?

Plenty of high school programs keep kids on sideline or JV with strong motions, jumps, and voice and no tumbling. Read the sheet: if it lists a required pass for the team your kid wants, that is a real line. If it lists tumbling as scored but not required, motions, jumps, and projection can carry a tryout.

Flyer or base in high school cheer?

The coaches decide in the first weeks of practice, based on body tightness, calm, strength, and timing, not on size alone. Stunt evaluations at tryouts, where they happen, are about who stays square and listens to the count. Both positions take skill and both are needed on every squad.

How much does high school cheer cost?

More than most school sports and less than all-star. Uniforms, warm-ups, shoes, bows, practice wear, a summer camp fee, and competition fees if the team competes often land in a range from several hundred dollars to a couple of thousand a year. Ask the coach for the all-in number before judging day, what the school covers, and what fundraising is expected.

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