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Field Hockey · High School · Tryout Prep · 4 weeks

High School Field Hockey Tryout Prep: The 4-Week Plan

High school field hockey tryouts happen in August, in the heat, before school starts. Most programs run preseason for a week or two, and the first two or three days are the tryout: a conditioning test on day one, then stick work and small-sided play, in ninety-degree afternoons on turf that is hotter than the air. It is the first time most kids get evaluated by a coach who does not know them, and the first time the answer can be no, or can be JV when they wanted varsity.

The plan below assumes a player who has played at least a season, has a wall and a bag of balls, and has about four weeks. It is built to be run alone or with one partner, and the conditioning block is built for heat because the tryout is. If your kid has less time, run weeks three and four. If they have more, repeat week two.

One thing to say out loud before any of it: making varsity is the goal for a lot of kids, but the honest measure of these four weeks is whether they show up in the best shape of their life, pass the run, and play the way they practiced. That part is entirely in their hands. The roster decision, and the JV-or-varsity call, is not.

What coaches are actually looking for

Most high school field hockey coaches will tell you the same things in roughly this order: can this kid run for three days in August without falling apart, can they receive and carry under pressure, do they play with a flat stick and push or hit a ball where they meant to, do they defend with their feet and not their stick, and are they coachable in front of other people. Notice what is not on the list. Nobody makes varsity on a drag flick. Kids get cut, or land on JV, for jogging back, for lifting the stick head on every receive, and for rolling their eyes at a correction.

The practical translation is that a tryout is a conditioning test with a stick in it. Most programs open with a timed run, a set of shuttles, a beep test, or a mile, and some post the standard in advance. Ask. A kid who passes the run on day one has removed the first reason coaches cut, and a kid who fails it may not get looked at closely after that. Then coaches run receiving lines and small-sided games early on purpose, because a tired player shows their real habits.

Varsity tryouts add one more layer: the coach’s system and who graduated. A coach who lost two defenders is looking for a kid who can receive a hard ball and clear it; a coach with a full midfield is looking at forwards who can finish. Your kid cannot control that, but they can find out. Ask an upperclassman what the team looked like last year and who left. It tells them what to lean into. Communication is the last tiebreaker: the kid who calls "ball," "pressure," and "time" in a hot, quiet scrimmage stands out on a field of thirty.

What the days themselves look like

Day one is usually the biggest group and the run: check-in, the fitness test, then a stick warm-up, receiving lines, passing in pairs and threes, and dribbling through cones, all in the heat. Day two narrows the group and adds more play, often with the coach installing one or two simple patterns (a press, an outlet from the back) to see who can learn in real time. Day three, if there is one, is mostly scrimmage with the players the coach is choosing between, and goalkeepers get their own block with an assistant or a senior.

The scrimmage minutes are short and chaotic, and this is where most kids lose themselves. The ones who stand out do boring things loudly: they receive clean, move to space, make the simple pass, sprint back on the turnover, and talk. A player who scores once and jogs back twice has broken even at best. Heat is the other sorter: kids who drank all day and ate a real lunch are still sharp at half past four; kids who did not are the ones sitting under the tent.

The JV and varsity decision is usually posted or told to kids in a group at the end of the last day. Ask ahead how the coach does it. And if it is JV when they wanted varsity, it is worth knowing that most coaches swing kids up during the season, and that a strong JV year at a school with a real program is how a lot of sophomores become varsity starters as juniors.

The 4-week tryout prep plan
Practice Plan

Four Weeks to Tryouts: Legs in the Heat, Flat Stick, Voice

Everything in this plan builds toward day two of preseason, when it is ninety degrees, you are tired, and the coach is watching what you do about it. Mouthguard and shin guards on for all of it, goggles too if your state requires them, so the habit is automatic by August.


Week 1: Build the base

Heat Shuttles

Duration20 minEquipmentCones 25 yards apart, timer, water bottle, shade nearby

Run this in the late afternoon so your body learns the time of day the tryout happens, but never in the hottest hour, and never without water within reach. Five rounds of shuttles: 25 yards and back four times, then 90 seconds of walking and a drink. Time every round. Feel your feet stay under you on the turns instead of drifting wide; the turn is where the seconds go. Write the five times down. If you feel dizzy or stop sweating, stop and get cool. That is not toughness, that is a rule.

Coaching Cue

Cue: "Touch the line, low turn, drink every round."

Wall Receiving Reset

Duration15 minEquipmentStick, 6 balls, a rebound board or a wall

Five yards from the wall. Fifty receives on the forestick, stick flat, knees bent, ball dying in front of the right foot. Then fifty on the reverse, left wrist rolled, stick head down. Hold the receiving position for one second after each catch so you can feel where the ball landed. This week is not about speed. It is about making the receive the same on every rep, so that when your legs go in week three the stick does not lift with them.

Coaching Cue

Cue: "Same catch every time."

Pull Series and Cone Carry

Duration12 minEquipmentStick, ball, 6 cones two yards apart

Stationary V-pulls, forestick to reverse and back, thirty at speed with the head up on every third one. Then weave the cones with the ball on the stick, ten trips, faster each trip until the ball gets away, then back off one speed. Eyes on a spot at the end of the line, not on the ball.

Coaching Cue

Cue: "Eyes on the last cone, not the ball."


Week 2: Add speed and a target

Heat Shuttles, Faster

Duration20 minEquipmentCones, timer, water

Same five rounds, 75 seconds of rest. Beat every time from week one by a second. Add one thing: on every turn, call out "ball" as if you are calling for a pass. Your voice needs to be a habit before tryouts, because a quiet, hot scrimmage is where coaches notice who talks. Drink every round.

Coaching Cue

Cue: "Turn, call it, go."

Push, Sweep, Hit to a Target

Duration: 20 min · Equipment: Stick, balls, two cones a yard apart at 15 yards, then a target at 25

Twenty push passes through the cones, hands apart, stick finishing at the target. Twenty sweeps, hands together, stick low along the ground, body turning through it. Then fifteen hits at the 25-yard target: ball off the left foot, backswing to the waist, hit through low, finish low. Track how many reach the target. A low, accurate hit beats a big hit that sails, and a lifted, wild hit at a tryout is a whistle and a note on the clipboard.

Coaching Cue

Cue: "Low stick, through the ball, finish at the target."

Receive on the Run, Both Sides

Duration15 minEquipmentStick, balls, a partner with a stick or a wall at an angle

Partner pushes to you as you jog across in front of them. Receive on the forestick without breaking stride, one touch to set, push back. Fifteen, then fifteen on the reverse coming the other way. Solo: push into the wall at an angle and run onto the rebound. Feel the ball meet the stick in front of you and keep going.

Coaching Cue

Cue: "Meet it early, keep running."


Week 3: Play tired

Shuttles Into Receiving

Duration25 minEquipmentCones, stick, balls, wall, timer, water

One round of shuttles, then immediately ten forestick and ten reverse receives off the wall, counting the clean ones. Rest 60 seconds, drink. Repeat four times. Your stick will want to lift by round three. That is the point: learn what your receive does when your legs are gone, and fix it with your knees, not your arms. This is the closest thing to day two you can build alone.

Coaching Cue

Cue: "Legs are gone, so bend them more, not less."

Channel, Jab, Block

Duration15 minEquipmentStick, ball, a partner carrying, two cones as a lane

Partner carries at three-quarter speed down the lane. You defend: low, left hand on top, stick out, shading them to the edge, shuffling without crossing your feet. Jab one-handed when the ball gets loose and pull back. When they slow or the ball sits, drop into a two-handed block tackle with the stick flat on the ground in front of the ball. Ten reps, then switch. Say "got ball" out loud on every tackle. Coaches watch the feet on defense; a kid who dives in with the stick and gets beaten is the kid who gets written down.

Coaching Cue

Cue: "Feet first, stick second, patient."

Decision Reps

Duration15 minEquipmentStick, balls, one partner

Partner pushes to you at the top of the circle and then plays live but light defense. You get one of three choices: carry and shoot if they are more than a stick’s length away, pull and go past if they are close and square, pass back if they are between. Ten reps, say the choice out loud, then switch. Coaches at tryouts are not looking for tricks; they are looking for players who see the right choice fast.

Coaching Cue

Cue: "Space means go, close means pull, between means pass."


Week 4: Sharpen and rest

Short Shuttles, Full Speed

Duration12 minEquipmentCones, timer, water

Three rounds only, full rest between. Best times of the month. Then stop. The fitness is in the bank; this week you are keeping it, not adding to it. Keep drinking through the day all week; hydration for an August tryout starts days before it.

Coaching Cue

Cue: "Fast and done."

Twenty-Five Clean Touches

Duration15 minEquipmentStick, balls, wall, cones

Twenty-five clean forestick receives, twenty-five reverse, twenty-five pushes through the cones, and ten low hits at the target. Clean ones, not attempts. End the session on a clean touch every day this week.

Coaching Cue

Cue: "End on a clean one."

Walk-Through

Duration10 minEquipmentStick, ball

The two days before tryouts, walk through receiving lines, the cone carry, the pull series, and channel-and-jab at half speed in the yard. Pack the bag: stick, shin guards, mouthguard, goggles, turf shoes, two bottles, the physical form. You are making sure nothing at tryouts is new. Then sleep.

Coaching Cue

Cue: "Nothing new on day one."


Run the plan, then after the first tryout day tell us how the run went and whether the stick stayed flat once you were tired. That is where the next plan starts.

This was written for every high school field hockey player. ParentEdge writes one for yours.

Their position, their team, what they’re working on, and what the next few weeks actually look like. Two minutes, nothing to sign up for.

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Tryout day checklist

Common questions

What is the fitness test at high school field hockey tryouts?

It varies by program: a timed mile or two-mile, a set of shuttles or a beep test, sometimes a combination on day one. Many coaches post the standard in advance or will tell you if asked, and a kid who knows the number can train to it. Four weeks of the shuttle block, three or four times a week, is enough for a kid who has been active. If they are starting from very little, run weeks one and two twice.

Are goggles required for high school field hockey?

In a number of states, yes: the state association requires protective eyewear for all high school field hockey players, and a coach will not let a kid on the turf without them. In other states it is optional or left to the school. Check with the coach before preseason, and if they are required, buy a pair that fits and have your kid wear them during the prep weeks so they are not new on day one.

What is the difference between JV and varsity field hockey tryouts?

At most schools it is the same tryout, and the coach sorts at the end. Freshmen and sophomores usually land on JV unless they fill a specific varsity hole, and juniors and seniors are evaluated against the varsity roster directly. Coaches swing JV players up during the season all the time, so a JV placement for a younger kid is a starting point, not a verdict.

What if my kid gets cut?

Ask the coach for one specific thing to work on, thank them, and keep playing: a club indoor season over the winter, a rec league, wall work. Plenty of players make the team the following August because they came back visibly better at the one thing the coach named, and in particular because they passed the run.

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