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Football · High School (JV / Varsity) · Tryout Prep · 6 weeks

High School Football Tryout Prep: The 6-Week Plan

High school football almost never has a tryout in the sense of a cut day. What it has is summer conditioning in June and July, a heat-acclimatization period in late July or August where the first practices are helmets only and then shells before full pads, and a depth chart that gets built during those first two weeks and adjusted all season. A kid who shows up with the forms and the will to finish practice is usually on the team. Whether they are on JV or varsity, and whether they play, is what is actually being decided.

The weight room is where most of that decision starts. Programs run lifting and conditioning through the summer, and attendance is noticed. Coaches will say it is optional; it is not, in the sense that matters. The kid who was there in June has a stance the coaches already corrected, a conditioning base the coaches have already seen, and a position group that knows their name before pads go on. A kid who appears on the first day of camp is starting from behind. The plan below is built for that kid, and for the kid who was there all summer and wants to arrive in better shape than the summer alone gave them.

Six weeks, no contact, body weight and a football and a field. It is safe to run alongside the school’s summer program because it does not add weight-room load; it adds heat conditioning, change of direction, stance work, and hands. If your kid is already lifting with the team, skip the strength block on lifting days.

What coaches are actually looking for

High school position coaches are sorting into a depth chart, and they run a triage that looks a lot like middle school with a higher bar: who finishes conditioning without falling apart, who can get into a stance and fire out of it low, who knows the alignment and the snap count by day three, and who takes a correction without an expression. Varsity coaches add fit: a team that lost three linemen is looking hard at big sophomores, and a team with a returning senior quarterback is not holding a real competition there, no matter what anyone says at the parent meeting.

The two things that move a kid up a depth chart in August are conditioning and special teams. Conditioning because the tired kid on day four of camp is the one whose stance goes and whose reps get handed to someone else. Special teams because every varsity coach needs kickoff and punt units, and the fastest way for a JV-level sophomore to get on the varsity bus is to sprint down on kickoff like it matters. A kid who volunteers for every special teams rep has told the coach something.

JV versus varsity is not a verdict on the kid. It is roster math about seniors, juniors, and how many players a position can carry. Ask the position coach in the first week where the kid stands and what would move them. Most will tell you straight, and it turns a season of guessing into a season with a target.

What the first days look like

Day one of camp is a forms check, helmet fitting, and a lot of team meetings, followed by a conditioning test of some kind: a shuttle, a timed run, gassers, or a program standard every kid has heard about since June. The first few days are helmets only, with individual periods by position (stance and get-off for linemen, footwork and routes for receivers, drops for quarterbacks, backpedal and turn for defensive backs), plus installing the base offense and defense at walk-through speed. Shells come next, then full pads, and the first live contact is short, controlled, and supervised. Most states cap contact minutes per week; a program that ignores that is a program to ask about.

The days are long, often two sessions with a break between, and hot. The first three days are the hardest of the season for almost every kid, and camp is designed so that the body adjusts across them. Our rule at home is the same as middle school: tired is fine, but headache, confusion, nausea, cramping that will not stop, or a kid who has stopped sweating is a call to the trainer that night, not a wait-and-see. Every program has an athletic trainer or should; find out who it is on day one.

The 6-week prep plan
Practice Plan

Six Weeks to Camp: Heat, Stance, Change of Direction, Hands

Everything in this plan builds toward the fourth day of camp, when the conditioning has caught everyone and the depth chart starts to be written from who still fires out of a stance.


Week 1: Heat base

Interval Runs

Duration20 minEquipmentField, water, timer

Run 60 seconds at a conversation pace, walk 60, ten rounds. Morning or evening only. Drink at the end of every second round. This is the base for two-a-days, and the time-of-day rule is not a suggestion: camp adds heat on purpose, with rest built in, and you build toward it.

Coaching Cue

Cue: "Easy pace, drink on the even rounds."

Stance and Get-Off

Duration12 minEquipmentA line on the ground

Two-point and three-point stances, ten reps each of holding for five seconds and then firing three hard steps out. Low out of the stance, low through the third step, eyes up. Linemen: add a fourth step and stay low for it. Skill players: the same drill is your release. Nobody is hitting anything; blocking and tackling are taught in camp, by coaches, with equipment, and never at home against a person.

Coaching Cue

Cue: "Low in, low out, eyes up."

Body-Weight Strength

Duration15 minEquipmentNone

Push-ups to two short of your limit, fifteen squats, a thirty-second plank, ten reverse lunges each leg, ten glute bridges, rest 60 seconds. Four rounds. Skip this block on team lifting days. Nothing here loads the neck; that is built at practice, under supervision.

Coaching Cue

Cue: "Full range, slow down."


Week 2: Change of direction

Intervals, Longer

Duration20 minEquipmentField, water, timer

Run 75 seconds, walk 45, ten rounds. Same time-of-day and water rules. Beat last week’s count of good rounds.

Coaching Cue

Cue: "Same pace, less rest."

Pro Shuttle

Duration12 minEquipmentThree cones, five yards apart

Start at the middle cone. Sprint five yards right and touch the line, sprint ten yards left and touch, sprint five yards back through the middle. Six reps each direction, 45 seconds of rest. Stay low into every touch; the seconds live in the turns. Time it against last week only.

Coaching Cue

Cue: "Low into the touch, first step out is the sprint."

Hands

Duration10 minEquipmentFootball, a partner or a wall

Twenty catches from ten yards with hands out front, thumbs together on high balls, pinkies together on low balls, eyes to the tuck. Twenty more catching over your shoulder while jogging away. Linemen too.

Coaching Cue

Cue: "See it into your hands."


Week 3: Volume

Gassers

Duration20 minEquipmentA field, sideline to sideline, water

Sideline to sideline and back, twice, is one gasser. Six of them with ninety seconds of rest between, then water. Full speed on the first four; hold your form on the last two. Some version of this is the conditioning test at most camps; do it before the coach asks.

Coaching Cue

Cue: "Touch the line, low turn, run."

Four-Cone Box

Duration12 minEquipmentFour cones, five yards apart

Sprint, shuffle, backpedal, sprint through. Six reps each direction, 30 seconds of rest. Hips down through the shuffle, weight forward through the backpedal.

Coaching Cue

Cue: "Hips down through the change."

Strength, Five Rounds

Duration15 minEquipmentNone

Same five exercises, five rounds, with a one-second hold at the bottom of every squat and lunge. Skip on team lifting days.

Coaching Cue

Cue: "Own the bottom."


Week 4: Position blocks

Gassers Into Stance

Duration25 minEquipmentField, water

Two gassers, then ten fire-outs from your stance, then water and two minutes. Three rounds. Your stance in round three is the stance the coach will see on day four of camp. Fix it with your legs, not by standing up.

Coaching Cue

Cue: "Tired is when the stance matters."

Position Footwork

Duration15 minEquipmentCones, football

Receivers and backs: five routes (hitch, out, slant, post, go), three reps each, full speed, hips sink at the break. Defensive backs: backpedal five yards and turn to sprint, ten each side, then backpedal, plant, and drive forward. Linemen: kick-slide (drop step with the outside foot, slide the inside foot to follow, hands ready) for ten yards, ten reps, then the four-step get-off with hands punching air at the end of step two. Quarterbacks: three-step and five-step drops, ten each, throwing to a spot.

Coaching Cue

Cue: "Feet first, then hands."


Week 5: Play tired

Camp Simulation

Duration30 minEquipmentCones, football, water

Four gassers, then your position footwork block, then twenty catches, then two rounds of the pro shuttle, with water and two minutes between blocks. Do it once through, then a second time at half the volume. Notice what goes first when you are tired: the stance, the hands, or the effort between drills. That is the thing to think about at camp.

Coaching Cue

Cue: "Run to the next drill."

Strength, Maintenance

Duration12 minEquipmentNone

Four rounds. Nothing new.

Coaching Cue

Cue: "Keep it, do not chase it."


Week 6: Sharpen and rest

Short Gassers

Duration12 minEquipmentField, water

Three gassers, full rest between, best form of the six weeks. Then stop. The conditioning is in the bank.

Coaching Cue

Cue: "Fast and done."

Walk-Through and Hydration

Duration10 minEquipmentNone

The three days before camp: walk through the stances, the shuttle, and your position footwork at half speed. Drink water all day every day, not just camp morning. Lay out cleats, mouthguard, and forms. Sleep.

Coaching Cue

Cue: "Nothing new on day one."


Run the plan, then after the first day of camp, tell us how the conditioning test went and which position group you ended up in. That is where the next plan starts.

This was written for every high school football player. ParentEdge writes one for yours.

Their position, their team, what they’re working on, and what the next few weeks actually look like. Two minutes, nothing to sign up for.

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First day checklist

Common questions

Do high school football teams cut players?

Very few do. Most programs keep every kid with the paperwork who finishes camp, because they need JV and scout-team bodies. Some large programs cap rosters and a handful hold real tryouts, so ask the coach directly. What is competitive everywhere is the depth chart and the JV-versus-varsity line.

Does my kid need to have played tackle before high school?

No. Plenty of freshmen come from flag or from no football at all, and the acclimatization period exists partly to teach contact from the ground up with equipment and progressions. What a first-year player should not do is try to learn tackling or blocking at home against a person. Show up conditioned, with a stance and hands, and let the coaches teach the rest.

Is summer conditioning really optional?

Technically, in most places, yes. Practically, the kids who were there have a head start with the coaches and a conditioning base. If your kid missed it for a good reason, a plan like the one above and an honest conversation with the position coach on day one closes most of the gap.

How do I know the heat is being handled safely?

Ask whether the program follows the state’s acclimatization schedule (helmets only, then shells, then pads, with contact limited by minutes), whether there is a heat-index policy for shortening or moving practice, whether an athletic trainer is on site, and where the cold-water tub is. Those four answers tell you most of what you need. At home, hydration starts the day before, and a kid who has stopped sweating or has a headache is a call that night.

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