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Softball · Middle School · Tryout Prep · 3 weeks

Middle School Softball Tryout Prep: The 3-Week Plan

Middle school softball tryouts are, for a lot of kids, the first time a roster has a limit. Rec ball took everyone. Now there are forty or fifty girls on a field or in a gym, two or three coaches with clipboards, and twelve to fifteen spots per team. The good news is that the evaluation is simpler than it looks. Coaches at this level are watching whether a kid can catch, throw to a target, put the bat on the ball, and run hard, and whether she does those things the same way when the coach is looking and when she is not.

Expect a rotation. Most middle school tryouts move kids through stations: ground balls at short and second, fly balls in the outfield, a round of hitting off a coach or a machine, a timed run from home to first, sometimes a throw from the outfield to a base. Almost nobody gets to stay at the position they want. A kid who has only ever played first base will take ground balls at third and fly balls in left, and the coach is watching how she handles the ones that are not her spot.

The plan below assumes about three weeks, a glove, a bat, a bucket of balls, and a wall or a net. It runs with one parent feeding or alone. If your kid pitches, her pitching-specific work stays with her pitching coach; this is the everything-else.

What coaches are actually looking for

At this level the list is short and it starts with the glove. Middle school coaches lose games on throws that sail into the parking lot and pop-ups that drop between three kids, so the tryout is built to find the players who catch it, get rid of it, and hit a target. A kid who fields eight of ten ground balls cleanly and makes eight ordinary throws to first has shown the coach more than the kid who makes one diving play and airmails three.

Hitting is about contact and a swing the coach can work with. Nobody expects power. They want to see a kid get her front foot down on time, swing at strikes, and put the ball in play, including on a bunt if they ask for one. Then they want to see her run: hard out of the box, through first base, on every ball, including the dribbler back to the pitcher. Coaches at this level write down who jogged.

The last thing is whether she looks like a teammate in a group of forty. She says her name clearly when asked, jogs between stations instead of walking, calls the ball on a pop-up three times and loud, and when a coach fixes her glove position she does it the next rep. In a tryout that big, being visibly coachable is worth as much as any single skill.

What the days themselves look like

Most middle school tryouts run one or two days after school, on a field if the weather holds and in a gym if it does not. Day one is everyone: a lap, a group stretch, throwing in lines, then stations. Expect ground balls at an infield spot, fly balls in the outfield, a round of swings off a coach or a machine, and a timed run from home to first. Some programs add a throw from the outfield to a base and a few bunts. Day two, if there is one, is a smaller group with live at-bats and sometimes a short scrimmage.

The single most common mistake we see is a kid who has not thrown in three weeks walking in and airing it out on the first throw. Her arm is cold, the throws get worse as the day goes on, and by the outfield station she is short-arming everything. The plan below spends its first week on a throwing progression for exactly that reason. The kid who warms up her arm the way she practiced looks like she has done this before, because she has.

Face masks: a lot of middle school programs require them for pitchers and infielders, and some require them for every player in the field. If your kid has one, she wears it. If the program requires one and she does not own one, that is a phone call to the coach before day one, not a surprise at the field.

The 3-week tryout prep plan
Practice Plan

Three Weeks to Tryouts: Catch It, Throw It, Put It in Play

Everything here can be run in a backyard, against a wall, or with one parent feeding. If you pitch, your pitching work stays with your pitching coach; this plan is everything else.


Week 1: Build the base

Throwing Progression

Duration15 minEquipmentGlove, ball, a partner or a wall

Start on one knee at ten feet, wrist flips only, fifteen throws. Stand up at twenty feet, fifteen more, feeling the ball come off your fingertips. Move back to forty feet, then sixty, twelve throws at each, and stop there this week. No throw is hard. The arm gets loose to long over three weeks, not in one afternoon, and a cold arm that throws hard is how tryout week turns into a sore shoulder.

Coaching Cue

Cue: "Loose to long, never cold to hard."

Tee Work, Middle of the Field

Duration15 minEquipmentTee, bat, bucket of balls, net or open yard

Forty swings with the tee set at the front hip, belt high. The only goal is a line drive back up the middle. Feel your front foot land soft and closed before the hands go, then stay through the ball so the barrel is still on its path after contact. If you are pulling everything foul, the front foot is opening early. Fix the foot, not the hands.

Coaching Cue

Cue: "Land soft, stay through it."

Wall Ball Ground Balls

Duration: 12 min · Equipment: Glove, a rubber or tennis ball, a wall (or a partner rolling)

Throw the ball at the wall from twenty feet so it comes back on the ground, and field it out front with the glove open and your feet already moving. Twenty-five reps. Right foot, left foot, field; right foot, left foot, throw. Say it out loud. The rhythm is what keeps the ball from playing you.

Coaching Cue

Cue: "Right, left, field. Right, left, throw."


Week 2: Add the field

Throwing Progression, Longer

Duration15 minEquipmentGlove, ball, partner or wall

Same ladder, now out to eighty feet, then back in to sixty for ten throws at a target: your partner’s chest or a chalk square on the wall. Every throw has a target. In a tryout, the coach at first base is the target, and a throw that makes her jump is a throw she remembers.

Coaching Cue

Cue: "Pick a button and hit it."

Front Toss for Contact

Duration: 15 min · Equipment: Bat, bucket of balls, a partner tossing from the side or from behind a screen

Partner tosses thirty firm underhand pitches from about fifteen feet. First ten: only swing at strikes, take the rest, and say "ball" out loud on the ones you take. Next twenty: hit the ball where it is pitched, inside to the pull side, outside the other way. Then ten bunts, bat angled up, catching the ball with the barrel rather than jabbing at it. If you are working alone, hit off the tee into the net, but get a partner at least twice this week.

Coaching Cue

Cue: "See it, then swing."

Pop-Ups and Your Voice

Duration10 minEquipmentGlove, ball, partner (or throw them to yourself)

Partner throws fifteen pop-ups, some straight up, some drifting. On every one, call it three times before the catch: "Ball, ball, ball." Get under it, glove above your eyes, catch it with two hands. A pop-up you called and caught in front of forty kids is worth more than a ground ball nobody saw.

Coaching Cue

Cue: "Call it three times, catch it with two hands."


Week 3: Sharpen

Home to First

Duration10 minEquipmentTwo markers sixty feet apart, timer

Six sprints from a swing to first base. Swing, drop the bat, first two steps are the fastest ones, run through the bag and hit the front edge with either foot, then slow down past it. Time every one. Do not slow down early, do not look at the ball, do not stop on the base. Coaches time this at nearly every tryout, and the kids who run through it beat the ones who run to it.

Coaching Cue

Cue: "Through the bag, not to it."

Reads Off the Pitch

Duration10 minEquipmentA base, a partner with a ball

In fastpitch you leave the base when the ball leaves the pitcher’s hand, not before. Partner mimics a pitch from forty feet. On the release, take your hop step off the base, land balanced, and read the ball: in the dirt, go; caught clean, get back. Fifteen reps. The hop step is the habit; the read is the skill.

Coaching Cue

Cue: "Release, hop, read."

Short Ladder and Twenty Good Swings

Duration15 minEquipmentGlove, ball, tee, bat, net

Throw the ladder to sixty feet only, easy. Then twenty swings off the tee, all up the middle, all with the front foot landing soft. The two days before tryouts are for keeping what you built, not adding to it. Ten ground balls, ten pop-ups, twenty swings, then rest.

Coaching Cue

Cue: "Nothing new this week."


Run the plan, then after the first tryout day tell us how the arm felt on the throw to first and which station the coaches watched hardest. That is where the next plan starts.

This was written for every middle school softball player. ParentEdge writes one for yours.

Their position, their team, what they’re working on, and what the next few weeks actually look like. Two minutes, nothing to sign up for.

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Tryout day checklist

Common questions

Does my daughter need to have played travel ball to make a middle school softball team?

No. Most middle school rosters are a mix of travel players and rec players, and coaches know the difference is mostly reps. A rec player who catches and throws cleanly, puts the ball in play, and runs hard is a straightforward keep at most schools. Where travel experience shows is on the base-running reads, and that is what the reads block in the plan is for.

What if she has only ever played one position?

Tell her to expect ground balls at every infield spot and fly balls in the outfield, and to take them all seriously. The coach is not deciding where she plays yet; she is deciding whether the kid can field. The fundamentals are the same at every spot: feet moving, glove out front, throw to a target.

How many kids get cut at middle school softball tryouts?

It depends entirely on the school. Some carry one team of fifteen out of forty; some carry an A team and a B team and keep almost everyone. Ask the coach or a parent of a current player what last year looked like. The number changes what your kid should lean into.

What if she gets cut?

Ask the coach for one specific thing to work on, thank her, and keep playing: rec, a fall league, a local travel team that takes developing players. A lot of kids make it the following year because they came back visibly better at the one thing the coach named.

Tryout Prep at other levels
Travel BallHigh SchoolShowcase / National
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