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Martial Arts · Kicks · Ages 7-8

Martial Arts Kicks Practice Plan for 7 and 8 Year Olds

At 7 and 8, kick practice is BALANCE play wearing the dojo's homework: flamingo games (kicking's hidden prerequisite), CHAMBER play (the knee-up position of the taught kicks, held as statues), and the taught kicks themselves in slow celebrated reps. Height stays uninvited; balance and the taught shape rule.

Thirty minutes on carpet, bows framing practice. The house law travels from the stance file (only taught kicks, only as taught), slow-motion is the native speed (the chamber's pause visible), and every kick lands back in its stance (the return trip taught as half the kick from day one).

Practice Plan

Home Session: Chambers and Flamingos

Kicking's secret is standing on one leg: flamingo games fund it, chamber statues shape it, and the taught kicks visit slowly. Returns count as half.


Warmup · 5 minutes

Bow and Balance Ramp

Duration5 minEquipmentcarpet

The bow, animal crossings, flamingo holds each side, hip circles. Kicking's legs report.

Coaching Cue

Cue: "Bow, then balance. Kicks stand on one leg."


Block 1: The Chamber · 12 minutes

Knee-Up Statues

Duration6 minEquipmentcarpet

The taught chamber held (knee lifted to the taught height, foot positioned as the style teaches, arms guarding as instructed), five-second statues, six per leg, wobble-saves roared. The chamber is every kick's middle; it gets its own fame first.

Coaching Cue

Cue: "Chamber like a statue. The kick lives inside that knee."

Chamber-and-Return Games

Duration6 minEquipmentcarpet

The round trip: chamber up, HOLD, return to stance (no kick yet: the trip itself), eight trips per leg, the return graded equally (kicks that come home rule the art). Balance banks every trip.

Coaching Cue

Cue: "Up, hold, home. The trip is the treasure."


Block 2: Taught Kicks, Slowly · 8 minutes

Slow-Motion Reps

Duration8 minEquipmentcarpet

The belt's kicks (front kick or the style's first: exactly as taught) in SLOW motion: chamber, extend gently, re-chamber, return to stance, five per leg per kick taught, celebrated by exactness. Slow is the age's full speed; the dojo's pads own the power.

Coaching Cue

Cue: "Slow like honey, exact like the dojo. Power lives at class."


Finish · 5 minutes

Demonstration and Bow

Duration5 minEquipmentcarpet

One kick performed with full ceremony (slow, exact, returned), the bow, applause. Kicks end balanced.

Coaching Cue

Cue: "One perfect slow one, bow it closed."


What to watch today: height's siren song. Kids chase high kicks immediately (the movies' fault) and trade every taught checkpoint for inches: the slow-and-exact law with the chamber's fame keeps the trade refused. Height arrives from flexibility's file and the dojo's progressions; home's kicks stay low, slow, and perfect.

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Common questions

How high should young kids kick?

As high as exactness allows and no higher: the taught checkpoints (chamber, foot position, guard, return) outrank inches absolutely, and most 7-year-old kicks belong at knee-to-waist height. Height grows from the flexibility garden and the dojo's progressions: chasing it early just trades away the art.

Why is the chamber so heavily featured?

It is every kick's engine room: the lifted-knee position where balance, aim, and power all load. Chamber statues build the one-leg strength and the taught shape together, and kids with famous chambers learn every subsequent kick faster: the middle of the kick is its whole foundation.

Should kicks hit anything at home?

Air only at this age, unless the school assigns pad work and a parent holds as instructed: targets, power, and impact progressions are the dojo's supervised domain. Home's slow exact air reps build precisely what pad classes spend: the division keeps little joints safe and instructors happy.

Kicks plans for other ages
Ages 9-10Ages 11-12Ages 13-15
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