PARENTEDGEAll baseball prep →
Baseball · Middle School · Tryout Prep · 3 weeks

Middle School Baseball Tryout Prep: The 3-Week Plan

Middle school baseball tryouts are the first real cut for a lot of kids. Rec and Little League took everyone; the school has one field, maybe two rosters, and forty to sixty kids showing up for two or three afternoons. The format is almost always a rotation: everybody throws, everybody takes ground balls and fly balls, everybody gets a round of swings, and then the kids who say they pitch or catch get pulled aside for a look. Your kid will get about ten ground balls and ten swings to show a coach who does not know them that they belong on a field.

The plan below assumes a kid who has played organized ball, owns a glove that is broken in, has a wall or a partner to throw with, and has about three weeks. It can be run alone or with one person feeding, and a parent counts. If there is less time, run weeks two and three. If there is more, repeat week two.

One thing worth saying at the kitchen table: the arm matters most, and the arm gets hurt in week one, not week three. Nothing in this plan asks for a max-effort throw, and it takes rest days on purpose. A kid who walks into tryouts loose, with a glove that closes and legs that run everything out, has done their part. The roster is the coach’s part.

What coaches are actually looking for

A middle school coach is usually a teacher with two afternoons and a field, and the sorting question is simple: can we put this kid on a field without worrying. That breaks down into four things. Can they catch and throw cleanly, do they run everything out, do they know where the ball goes next, and do they take a correction without a face. Nobody makes a middle school roster on a long home run in batting practice. Kids get cut for throws that sail, for jogging to first, and for standing around between stations.

Arms get a longer look. A kid who can pitch a strike or squat behind the plate in gear and block a ball has told the coach they solve a problem, and a middle school roster with two pitchers and one catcher has a problem. If your kid has ever caught, they should say so on day one and bring the gear if they own it. If they have pitched, they should be ready to throw a short bullpen at a controlled effort, not the hardest they can.

Visibility is the other half. In a group of fifty, the coach remembers the kid who was first in line at every station, who hustled to the next one, and who said "yes coach" and did it the next rep. That has nothing to do with talent, and it is entirely available to any kid who decides to do it.

What the days themselves look like

Day one is the big group. A stretch, then throwing lines where the coach walks behind the kids watching arm action and where the ball ends up. Then stations: infielders take ground balls at short or second and throw to first, outfielders take fly balls and throw to a cutoff, and everybody rotates through a round of batting practice, often eight to ten swings off a coach or a machine. Somewhere in there most schools run a home-to-first or a 60-yard dash with a stopwatch. Pitchers and catchers get pulled to a bullpen for fifteen or twenty pitches.

Day two narrows the group and looks more like a game: live at-bats, situations, maybe a short scrimmage. The coach is checking whether a kid knows where to go with the ball with a runner on, whether they back up a base, whether they run out a ground ball they think is an out. Cuts are usually posted or emailed within a day or two, and a kid who gets cut should ask the coach for the one thing to work on. Most coaches will tell them, and most remember the kid who asked.

The 3-week tryout prep plan
Practice Plan

Three Weeks to Tryouts: Arm, Glove, Bat, Legs

Everything here builds toward the station rotation on day one, when you get about ten ground balls and ten swings to show a coach you belong on a field.


Week 1: Get the arm and the glove going

Catch Play Ladder

Duration12 minEquipmentGlove, ball, one partner (or a wall and a rubber ball)

Start at 30 feet and play easy catch for two minutes, then back up to 45, then 60, then 75 feet. Stop there this week. Every throw at every distance is the same: feet turn sideways, front shoulder points at the target, the ball comes out over the top and hits your partner in the chest. If you are on a wall, pick a brick and hit it. No max effort this week and no long toss. Arms that have been resting since summer get hurt in the first week, not the third, and a sore arm at tryouts is a wasted tryout.

Coaching Cue

Cue: "Front shoulder to the target, throw through the chest."

Wall Ball Ground Balls

Duration12 minEquipmentGlove, rubber ball or tennis ball, a wall

Stand 15 feet from the wall. Throw the ball firm and low so it comes back as a ground ball, and field it out in front of your body with your glove open and your rear end down. Fifty reps: twenty straight at you, fifteen to your glove side, fifteen to your backhand. On every one, watch the ball into the glove before your eyes come up. The coach at tryouts is going to hit you ten ground balls; the wall will hit you fifty a day.

Coaching Cue

Cue: "Rear end down, glove out front, see it in."

Tee Work: Middle of the Field

Duration15 minEquipmentBat, tee, a bucket of balls, a net or fence

Forty swings off the tee with the tee set at belt height, ball on the middle of the plate. Every ball goes to the net straight ahead or a little to the opposite field. Do not try to pull it. Feel your back foot turn and your hands stay inside the ball. Reset your feet between every swing so you practice the setup forty times, not once.

Coaching Cue

Cue: "Back foot turns, hands inside, hit it up the middle."


Week 2: Add distance, add a partner

Catch Play to 100 Feet

Duration15 minEquipmentGlove, ball, partner

Same ladder, now out to 90 or 100 feet, and add a crow hop at the two longest distances: step behind, hop, throw. Come back in to 60 feet for the last two minutes and make ten firm, accurate throws at your partner’s chest. That is what an infield throw feels like. Take one full day off from throwing between sessions this week, and do not throw at all on a day the arm is sore rather than tired.

Coaching Cue

Cue: "Step behind, hop, let it go."

Partner Fungo Rounds

Duration15 minEquipmentGlove, ball, bat, one partner (a parent is fine)

Partner rolls or hits easy ground balls from 40 feet: five at you, five to each side, five slow rollers you have to charge. Field it, get your feet under you, and make a throw back to the partner’s chest, every time. Thirty reps. The throw counts as much as the catch. A clean pick and a throw in the dirt is half a play.

Coaching Cue

Cue: "Field it, feet, throw, every time."

Soft Toss: Parent Feeds

Duration15 minEquipmentBat, balls, net, one feeder

Feeder kneels off to the side and slightly in front and tosses underhand to the front hip. Forty swings. Track the ball all the way to contact. Then ten more where the feeder mixes in a slightly higher and a slightly lower toss without saying which, so you learn to adjust instead of swinging at where you thought it would be.

Coaching Cue

Cue: "Watch it hit the bat."

Home to First

Duration10 minEquipmentTwo markers 90 feet apart

Set up a home plate and a first base. Take a dry swing, drop the bat, and sprint through the base, not to it. Six reps with a full walk back between. Run through the bag every time; the coach with the stopwatch at tryouts notices the kid who slows down at the base.

Coaching Cue

Cue: "Swing, drop, run through the bag."


Week 3: Game speed, then rest

Ground Ball, Throw, Sprint

Duration15 minEquipmentGlove, ball, partner, a marker 60 feet away

Partner rolls a ground ball, you field it and throw it back, then sprint to the marker and jog back. Ten reps. This is what the station rotation feels like: a play, then hustle to the next spot. At tryouts, the kids who field well but walk between stations are the kids the coach forgets.

Coaching Cue

Cue: "Make the play, then move."

60-Yard Build-Ups

Duration12 minEquipmentTwo markers 60 yards apart

Four runs: the first at half speed, the second at three-quarters, then two at full. Two minutes of walking between. Full runs start with a lean and a big first step, arms driving. Many tryouts include a 60, and the kid who has run six of them this week runs a better one than the kid seeing the distance for the first time.

Coaching Cue

Cue: "Lean, drive, stay tall at the end."

Station Rehearsal

Duration20 minEquipmentEverything above, one partner

Run it like day one: eight minutes of catch, ten ground balls with throws, five fly balls (partner throws them high), ten tee swings, ten soft-toss swings, one home to first. No coaching during it. Afterward, name one thing you did well at each station. The two days before tryouts, cut this to ten minutes of catch and ten swings, then rest the arm.

Coaching Cue

Cue: "Nothing new on day one."


Run the plan, then after the first tryout day, tell us how the arm felt on the first throw and which station the coach kept you at longest. That is where the next plan starts.

This was written for every middle school baseball player. ParentEdge writes one for yours.

Their position, their team, what they’re working on, and what the next few weeks actually look like. Two minutes, nothing to sign up for.

Build one for my kid →

Tryout day checklist

Common questions

How many kids get cut at middle school baseball tryouts?

It depends on the school. A big middle school might see fifty or sixty kids for one roster of fifteen to eighteen; a small one might keep almost everyone. Ask the coach or a kid a year older what last year looked like. The size of the group changes how much visibility matters.

Does my kid need to pitch or catch to make the team?

No, but it helps. Most middle school rosters are short on arms and catchers, and a kid who can do either gets a longer look. A position player who catches and throws cleanly, runs hard, and hits the ball where it is pitched makes plenty of rosters. If your kid has caught before, they should say so and bring the gear.

How much should a 12 year old throw before tryouts?

Less than most parents think. Four throwing days a week, building distance over three weeks, with rest days between and no max-effort throwing, is enough. If the arm is sore rather than tired, skip the day. Pitchers should throw one short bullpen a week at a controlled effort, not two. The arm that shows up loose beats the arm that shows up tired.

What if my kid gets cut?

Ask the coach for one specific thing to work on, thank them, and keep playing: rec league, a local travel team, a summer program. Middle school rosters turn over every year, and the kid who comes back next spring visibly better at the one thing the coach named is an easy keep.

Tryout Prep at other levels
Travel BallHigh SchoolShowcase / Scout Team
All baseball prep by levelBaseball practice plans by ageBaseball drill libraryA parent's guide to youth baseballFind middle school baseball programs near youParentEdge for baseball