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Softball · Speed & Base Running · Ages 11-12

Softball Speed & Base Running Practice Plan for 11 and 12 Year Olds

At 11 and 12, softball base running becomes a pressure system. The release jump sharpens (graded in steps gained), the SECONDARY off the pitch grows aggressive walking momentum, and the sport's sneakiest weapon gets built on purpose: the DELAYED STEAL, taking second on the catcher's casual lob back to the pitcher, which at this age succeeds absurdly often for runners trained to read it.

This session runs about an hour with bases, chalk, a stopwatch, and a parent miming windmill deliveries and catcher throws. The stopwatch becomes a regular: home-to-first, steal times off the release, first-to-third splits, all logged monthly. The frame said early: softball gives every runner the same start signal, so the race is won by whoever reads it first and decelerates never.

Practice Plan

Session: The Pressure System

Release jumps graded in steps, secondaries with real momentum, and the delayed steal built on purpose. Softball hands every runner the same green light; win the reaction.


Warmup · 10 minutes

Ramp and Springs

Duration10 minEquipmentmarkers, chalk

A-skips, build-ups, line hops with quiet landings, then four first-five-steps starts chalk-chased, and two three-quarter home-to-firsts through the line. Warm launches before rehearsed launches.

Coaching Cue

Cue: "Warm the launch before you drill the launches."


Block 1: The Release Jump · 15 minutes

Graded Breaks

Duration8 minEquipmentfirst base, a miming pitcher

Ten mimed windmill deliveries with honest variety (pauses, tempo changes, a fake pump): the runner breaks on true release only, crossover firing, five hard steps. Grade each jump in steps gained versus a break-on-rhythm guess, and call out any left-early (in games, an out or a send-back). The eyes stay on the hand passing the hip: the one part of a windmill that cannot lie.

Coaching Cue

Cue: "Watch the part that can't lie. Rhythm is a trap; release is a fact."

Timed Steals

Duration7 minEquipmentfirst, second, stopwatch

Four full steal reps off the mimed release: break, crossover, sprint, controlled arrival past the bag (sliding stays a supervised team skill). Best time logged next to a standing-start sprint time: the gap IS the jump, made visible, and shrinking it is the month's game.

Coaching Cue

Cue: "The watch times your eyes, not your legs."


Block 2: The Secondary and the Delay · 20 minutes

Aggressive Secondaries

Duration10 minEquipmentfirst base, a miming battery

As the mimed pitch travels home, two or three hard walking shuffles toward second, momentum moving, landing balanced as the imaginary catcher receives. Alternate endings called late: "dirt ball!" (two hard steps toward second, then hold or go), "caught!" (hard return). Eight reps. The secondary is where singles become first-to-thirds and passed balls become free bases.

Coaching Cue

Cue: "Drift with the pitch, land ready to fly either way."


The Delayed Steal

Duration10 minEquipmentfirst, second, a miming catcher

Softball's heist, built stepwise: normal secondary off the pitch, eyes on the catcher, and the GO fires the instant the catcher's return lob to the pitcher leaves casually (mimed with honest variety: crisp returns mean stay, lazy arcs mean steal). Six reps, half of them stays. The read is the skill: lazy lob plus an inattentive middle infield equals a free base, and 12U catchers lob lazily a dozen times a game.

Coaching Cue

Cue: "Steal off her boredom, not her arm. The lob is the invitation."


Block 3: Splits · 8 minutes

First-to-Third

Duration8 minEquipmentall bases, stopwatch

Two timed first-to-third runs off the secondary: momentum drift, "go!", banana through second with the corner clipped, hard lean, through third. Logged. First-to-third is where team speed shows up in real box scores, and the corner craft is most of the time saved.

Coaching Cue

Cue: "Second base is a corner, not a destination."


Finish · 7 minutes

Log and Lap

Duration7 minEquipmentthe log

The day's numbers written: home-to-first, steal time and its standing-start gap, delay reads called correctly, first-to-third split. One three-quarter celebration lap, corners clipped. The log closes; the legs remember.

Coaching Cue

Cue: "Numbers down, corners clipped, done."


What to watch today: reads versus rhythm. Kids grab jumps by memorizing the miming tempo, which evaporates against a real pitcher who varies. Honest variety in the mimes (and praising the correctly-read STAY as loudly as the go) is what builds eyes that transfer to Saturday.

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Common questions

What is a delayed steal and why does it work so well in youth softball?

Taking second not on the pitch but on the catcher's routine lob back to the pitcher, timed off an aggressive secondary. It works because young catchers return the ball casually dozens of times a game and middle infielders drift. Runners trained to read the lazy lob steal standing up; the read is the entire skill.

How do we practice jumps without a real pitcher?

A parent miming windmill deliveries with honest variety (tempo changes, pauses, fake pumps) is genuinely sufficient: the skill is breaking on the hand's release rather than the motion's rhythm, and varied mimes train exactly that. Grade jumps in steps gained and count left-earlies as failures.

Where does sliding fit in all this?

At team practice, on proper surfaces, feet-first, coached. Backyard steal reps end with a controlled run through the area past the bag instead. Every read, jump, and split trains fully without the slide, and the knees stay out of the story.

Speed & Base Running plans for other ages
Ages 7-8Ages 9-10Ages 13-15
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